















Music and Food
“The demoscene is a computer art subculture that specializes itself on producing demos, non-interactive audiovisual presentations, which are run real-time on a computer. The main goal of a demo is to show off better programming, artistic and musical skills than other demogroups.”The demoscene has its roots in the software piracy of the 1980s, and is based in particular on the exploits of the programmers - known as crackers - who would work to defeat the copy protection implemented in commercial software so it could be freely copied, and distributed to a wide network of people unwilling to pay for the software. Initially the ‘cracked’ software would be distributed with a simple text screen with the name of the programmer who cracked it, displayed on startup. Eventually, however, crackers started to display their programming prowess with more complicated intro screens with animation and sound. With the limited amount of disk space available, and the limited computing power of the machines used, such intros required the programmer to push at the limits of what was possible on the system, and an in-depth understanding of the computers used was essential. As increasing numbers of these more complex intros were released, different cracking groups started to actively compete with each other, and attempt to squeeze the most out of the limited resources at their disposal. Eventually, the programmers responsible for these intros broke away from the illegal cracking scene, and started releasing their productions independently. These productions became known as demos (short for demonstrations), which led to the term demoscene being used to describe the subculture in general.